Golf Resort
Tycoon II
Reviewed
by: Michael
Gallo, send
e-mail
Published
by: ActiVision, go
to the web site
Requires: Pentium
III 450Mhz, 64MB RAM, 3D graphics card, 8x CD-ROM, 500MB
of available hard disk space, DirectX 8.1
MSRP: $19.99
For
any golfer who has ever cursed at the design of a course,
Golf Resort Tycoon II (GRT2) is your chance to become
a golf god and make your own course. In the spirit
of other simulation games such as Sim City and Roller
Coaster Tycoon, GRT2 gives you the opportunity to design,
build and ultimately play your own golf course and
resort.
It's
a fairly detailed simulation. While you're busy
playing golf god, you'll be doing one of three
major tasks: building golf course holes, building
resort embellishments and building the resort infrastructure.
The golf course tools allow construction of 3,
4, or 5 par holes. Customization of holes can include
sand traps and water traps, and modifying landscape
features such as slope, paving, and planting. Resort
improvements range from rental and golf instruction
to lodging, to resort activities such as tennis
and racquetball. When you get enough money, you
can build a world class dining facility called
Chez Crappe! Infrastructure includes groundskeepers,
pest control, first aid station and other amenities.
And for the true control freaks out there, you
can order each individual Sim worker or Sim player
to do your wishes. Sim player playing too slow?
Pluck him up and drop him off in the hotel for
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What's
the ultimate goal of the game? Well I would say there are
multiple objectives. The first is to get a decent 18 hole
golf course built. Then there's the challenge of improving
your resort enough to ultimately earn it a five-star rating.
That rating appears to be based on the amount of improvements
you have made to your resort. Finally, you might want to see
how much money you can amass once you reach the 5-star rating.
In fact, these are some of the challenges that are included
in the game. In addition to challenges, you can also play
in free play mode or in tutored mode.
Of course
all these improvements cost money. And there's the trick -
you don't start out with a huge bankroll of dough and there's
no way to borrow. So you'll either have to play very carefully
and meticulously or you can do what I did by starting the
game, getting the basic stuff built so that you are cash positive,
then eating dinner and playing with the kids while the game
continues to run. When you come back, you'll have plenty of
money to buy all the goodies to finish your resort. I had
about $350,000 bucks to spend after leaving the game alone
for about 1 hour!
Yes, believe
it or not, you can actually play your golf course once you
have built it. The game also comes with several pre-defined
course for those who want to play first and build a resort
later. The golf playing system uses a simple two keystroke
sequence to set power and swing. The graphics on the course
(and overall in the game) are not photo realistic quality.
I'd say they are more cartoonish which is fine for a game
like this. But I'm a little disappointed in the stability
of the game, which took longer than usual to review because
of the significant number of crashes I experienced. The crashes
appears to have been caused by the graphics engine because
I managed to finally get the game to stabilize when I bumped
down the resolution to 800x600 and also knocked out most of
the frame-rate hogging extras. This is a shame because I refuse
to believe that my Pentium IV GeForce2 machine lacks the proper
muscle to run a golf simulation!
As in
real life with golf, this game will be a hit or miss for you
depending on how it behaves on your system. Assuming it does
behave, I think you'll find it to be an enjoyable gaming experience.
Letters
to the Editor are welcome and occasionally abused in public.
Send e-mail to: whine@kickstartnews.com
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